//==============================================================================
// Camel_anim.txt
//==============================================================================

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Animal Camel_IdleA
             ReplaceTexture trade e caravan camel/Animal Camel Map
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Animal Camel_BoredA
            ReplaceTexture trade e caravan camel/Animal Camel Map
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Animal Camel_deathA
            ReplaceTexture trade e caravan camel/Animal Camel Map
                                Connect TopOfHead Blood hotspot
         }
      }
      
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Animal Camel_WalkA
             ReplaceTexture trade e caravan camel/Animal Camel Map
			tag FootstepLeft 0.10 true   
			tag FootstepRight 0.35 true   
			tag FootstepLeft 0.15 true   
			tag FootstepRight 0.95 true	
         }
      }
   }
}